GETTING STARTED / LOGIC PRO

Your first idea.
One step at a time.

Ten prompts for a small house sketch. Copy one, let it finish, then listen and decide what comes next.

These examples use workflows demonstrated in our Logic sessions. They are starting points, not a promise that every instrument, plugin or client behaves the same.

1. Prepare2. Try the prompts3. Make it yours

Before you copy a prompt

  1. Install Dada Vibe Connector, connect a compatible local AI client and grant the required macOS permissions. Client verification is ongoing; see the product page for current limits.
  2. In Logic, create a separate empty demo project, name it and save it once yourself. Set 120 BPM and 4/4. Keep your own music out of this demo.
  3. Prepare four software-instrument tracks named Kick, Snare, Bass and Synth, each with an empty one-bar MIDI region at bar 1. Load sounds already available on your Mac. For drums, use a simple instrument or sample with a known trigger note; no extra downloads are needed for this guide.
  4. Select the track and region named in each prompt. Keep Logic visible and leave the mouse and keyboard free while the assistant works. Ask before any further save.

New to this? Keep the same four sounds throughout. Radiator is optional and requires your own license. If a sound or control is unavailable, choose an available tested alternative rather than asking the assistant to guess.

Ten prompts. A four-bar sketch.

Open only the step you need. Start with an empty region for steps 1–4; apply later steps to the same demo. If a step cannot finish, resolve it before continuing.

01KickStart with a steady pulse.

In this demo project, use the prepared Kick track and its selected empty one-bar MIDI region at bar 1. Write a four-on-the-floor kick pattern: one hit on each beat. Use the note that triggers the loaded kick; if the mapping is unknown, ask me rather than guessing. Keep playback stopped and leave the other tracks unchanged.

02SnareAdd the backbeat.

Use the prepared Snare track and its selected empty one-bar MIDI region at bar 1. Add a snare on beats 2 and 4, using the note that triggers the loaded snare. Ask if the mapping is unknown. Keep the kick and other tracks unchanged; do not start playback.

03BasslineGive the groove a foundation.

In the prepared Bass track, write a simple one-bar A-minor bassline in the selected empty MIDI region at bar 1. Use A, E and G in a low register with short notes and some space between them. Keep the existing instrument and all other tracks unchanged.

04Synth chordsAdd harmony, then repeat the idea.

In the prepared Synth track, add an A-minor chord to its selected empty one-bar MIDI region at bar 1. Keep it in a middle register with moderate velocities. Then repeat the four prepared parts as copies to fill bars 1–5, leaving the original bar unchanged. Do not alter other tracks or save the project.

05SaturationTry a little colour.

On the Synth track, use Soundtoys Radiator if it is installed. Open it once, read its exposed controls, and make one subtle saturation-related parameter change using the actual available parameter and range. Tell me which value changed. If Radiator is unavailable, ask me to choose another tested effect. Keep the editor open until the adjustment is finished, then close it.

06Filter automationMake the synth move.

On the Synth track, find an exposed cutoff parameter on the loaded instrument. In the first MIDI region, write a simple automation rise from darker at bar 1 beat 1 to brighter at beat 4, using the parameter’s actual range. Preserve the notes and other automation. If this instrument does not expose a usable cutoff, ask me to choose a tested synth. Do not substitute another parameter.

07SidechainMake room for the kick.

Set up Logic’s native Compressor on the Bass track with the Kick as the sidechain source. Keep the needed mixer and plugin editor open while you set the source and controls. Use a short attack and about 100 ms release as a starting point, with automatic gain off; adjust the threshold for gentle ducking using a brief audio check. Restore temporary solo or mute changes and close the completed editor.

08Mix balanceBalance before mastering.

Prepare an initial balance for Kick, Snare, Bass and Synth from a short audio measurement. Before measuring, record and temporarily bypass Stereo Out mastering inserts. Keep the kick as the foundation and avoid letting the bass dominate. Restore every original master-insert bypass state afterwards. Stop playback before analysing audio, return the playhead to bar 1, and leave the final balance for me to judge by ear.

09Mastering chainFinish with measured output.

After the track balance is set, prepare a modest Stereo Out chain with Logic’s Channel EQ, Compressor and Adaptive Limiter. Inspect existing inserts first so you do not duplicate them. Use restrained settings, measure LUFS and true peak over a short chosen section, and report the measured result. Do not change the track balance to compensate for the limiter. Stop playback before analysis and close completed plugin editors.

10Listen and refineYou make the final call.

Set and read back a cycle from bar 1 to bar 5, covering this four-bar demo at 120 BPM in 4/4. Play it for one cycle, then stop with only a short allowance for the tail and return to bar 1. Do not leave playback running or save the project. Let me listen before making any further changes.

Now make it yours.

Ask for one change at a time: a simpler bass rhythm, a different chord voicing, or less saturation. Review the result before the next instruction. Your assistant suggests and operates; you choose the music.

You can speak these prompts if your AI client supports voice. The connector does not include its own speech recognition.

Watch the narrated demos ↗Check capabilities and limits ↗